gadeshi
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Would appreciate if someone could explain this tech and if its viable yet. Also, to me it seems that it will appear in ground-based radars before it appears in Fighters.In radar technology and similar fields, track-before-detect (TBD) is a concept according to which a signal is tracked before declaring it a target. In this approach, the sensor data about a tentative target are integrated over time and may yield detection in cases when signals from any particular time instance are too weak against clutter (low signal-to-noise ratio) to register a detected target.[1]
The TBD approach may be applied both for pure detection when the tentative target displays a very small amount of apparent motion, as well as for actual motion tracking. In the first case the problem is considerably simpler, both in terms of the amount of calculation and the complexity of algorithms.[2]
Source: wiki
Wait does this thing actually has a chance of working.
And this is the 6th gen Iranian super fighter of the hell.....
What I understand is that since the angle at which we look at the target changes so there will be a change in RCS and with that change we can track the targetTrack-before-detect
OK. What the F?
Would appreciate if someone could explain this tech and if its viable yet. Also, to me it seems that it will appear in ground-based radars before it appears in Fighters.
My understanding: It looks to me like they are using background signals and variations in clutter-return to identify a shifting target. But does this not make the system especially vulnerable to spoof, ECM and mimics? Its like a double-edged sword. The more you try to use this technique, the harder it becomes to discern anything useful. If your enemy is prepared for this stuff, its likely going to screw you up more than when you dont use this tech. But I could be wrong about how this works.
What exactly is this tech and what are the bottlenecks in its implementation?
When a radar scan a volume of space, it receives not only the reflection from targets but also reflection from natural objects such as birds, insects, ground, background radiation..etc. To ease the computational process and avoid cluttered or whiten the whole screen, most radars apply a threshold known as the clutter rejection threshold( normally a signal to noise threshold ), if the signal received is weaker than this threshold the radar will not be bothered to measure any characteristics of this signal. The lower your threshold is, the more likely you detect target with lower radar cross section, but at the same time you will also have to process alot more information.What I understand is that since the angle at which we look at the target changes so there will be a change in RCS and with that change we can track the target
@StealthFlanker Can you explain the concept
Thanks in advance
If what you are telling is true, than this would definitely would need a good power to gain ratio, but could also be aerial version as well, considering how radar tech is been improving these days.Track-before-detect
OK. What the F?
Would appreciate if someone could explain this tech and if its viable yet. Also, to me it seems that it will appear in ground-based radars before it appears in Fighters.
My understanding: It looks to me like they are using background signals and variations in clutter-return to identify a shifting target. But does this not make the system especially vulnerable to spoof, ECM and mimics? Its like a double-edged sword. The more you try to use this technique, the harder it becomes to discern anything useful. If your enemy is prepared for this stuff, its likely going to screw you up more than when you dont use this tech. But I could be wrong about how this works.
What exactly is this tech and what are the bottlenecks in its implementation?
Yes, but you forgot pulse summarising and detect probability that also can be lowered by the proper signal processing and real time computations.When a radar scan a volume of space, it receives not only the reflection from targets but also reflection from natural objects such as birds, insects, ground, background radiation..etc. To ease the computational process and avoid cluttered or whiten the whole screen, most radars apply a threshold known as the clutter rejection threshold( normally a signal to noise threshold ), if the signal received is weaker than this threshold the radar will not be bothered to measure any characteristics of this signal. The lower your threshold is, the more likely you detect target with lower radar cross section, but at the same time you will also have to process alot more information.
You can imagine the radar see the reflection from a volume of space like the photo below, every spike represents a reflection but the radar will only measure the Doppler shift, bearing, and delay of that very tall spike and only that spike will be declared to the operator. In other words, a radar with rejection threshold set to reject birds will not be able to detect a target with a bird like reflection regardless of how high or how fast that target flies.
Track before detect is a technique where the radar processor doesn't apply any threshold and instead will measure the Doppler shift, bearing and delay of every single reflection and recorded it.Overtime, it can pick out which one is the real target. Because the radar does not represent all these reflections that it track and detects to the operator (otherwise he will be overwhelmed with a screen full of random dot), in a sense the radar track the target without the operator "detecting the target", that where the name come from. Because Track before detect doesn't have a threshold, it can detect targets with much lower signal to noise ratio condition.
Don't you mean pulse compression?Yes, but you forgot pulse summarising
I didn't say track before detect is the only way to improve detection probability, i only explain what it isand detect probability that also can be lowered by the proper signal processing and real time computations.
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Absolutely NOT .Wait does this thing actually has a chance of working.
F-22A flat nozzles are not for IR or RCS reduction but for lowering bottom drag caused by fuselage rear layout.
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https://aviation.stackexchange.com/questions/21081/advantages-of-square-over-circular-engine-nozzleWhere did you get that info? From the troll factory lecturers?
One of the major design purpose for F-22's flat nozzles is to flatten the exhaust air so that it will be spread out more after leaving the nozzles. A more spread out exhaust cools faster than the more concentrated exhaust of round nozzles. The differences in exhaust heat between F-22's flat nozzles and conventional rounded noozles may not be very substantial on short range but it substantially helps mask the IR signature of F-22 over longer ranges.
Another major design purpose for the wedge shape of F-22's nozzle is to minimize its radar signature.
Read the Aviationweek magazine article I posted above. That paddle flat nozzles of F-22 is also for IR signature reduction.https://aviation.stackexchange.com/questions/21081/advantages-of-square-over-circular-engine-nozzle
For decreasing IR signature the length of the nozzles have to be longer to allow the cool air to mix. For F 22A it is mainly for rcs.
Read the Aviationweek magazine article I posted above. That paddle flat nozzles of F-22 is also for IR signature reduction.
Read carefully , they only thing which indicate the flat design does is mask internal hot engine part which only will be visible if you are behind the aircraftF-22 Raptor
Pratt & Whitney incorporated a number of IR signature-suppression techniques into the F119 engines that power Lockheed Martin’s F-22 Raptor. Aft of the low-pressure turbine are thick, curved vanes that, when looking up the tailpipe, block any direct view of the hot, rotating turbine components. Fuel injectors are integrated into these vanes, replacing the conventional afterburner spray bars and flame holders. The vanes mask the turbine and contain minute holes that introduce cooler air. The exhaust then passes through the F119’s “non-axisymmetric,” or 2D, thrust-vectoring nozzles, which have upper and lower surfaces ending in wedges with blended central edges. These nozzles further mask the engine hot parts while flattening the exhaust plume and generating vortices. Minute holes are evident on their inner surfaces, likely providing bypass air for enhanced cooling.
It's you who did not read the article well.Read carefully , they only thing which indicate the flat design does is mask internal hot engine part which only will be visible if you are behind the aircraft