Oh, do I really need to explain such simple things?
ERA is a one hit armor due to it's working mechanism.
ERA can be found in different versions, from addon armor form, through modular armor form to build in integral armor form.
Several examples.
T-72B (Object 184) with 4S20 Kontakt-1 addon ERA.
T-80U (Object 219AS) with 4S22 Kontakt-5 build in (integral) ERA.
T-90MS (Object 188M) with 4S23 Relikt modular ERA.
So it can be addon, integral or modular protection. ERA is however as I said one hit armor, it means that each cassette that is hit, explodes (it is explosive reactive armor after all) and disintegrates itself. It have it's advantages like low weight and is not very bulky, but is effective protection, even very effective compared to it's weight and size. On the other hand composite armors have multi hit capabilities, but are more bulky and heavy.
ERA is good idea as a support for composite armor, and is desired to be placed where there is no composite armor (due to weight and size of composite armor, You can't place it all over the tank).
BTW: Airforces are no threat to tank units in reality, small citation:
This is from official US Armed Forces sources.
Artillery is also not big problem, especially if don't have expensive guided munitions designed to defeat AFV's. RPG's and ATGM's are based on shaped charges, and these have preatty limited capabilities to defeat modern composite armors and modern ERA, NERA and NxRA. The only really efficent way to defeat a modern tank is or top attack ATGM (if enemy tanks do not have hard kill active protection system) or a tank gun.