UGV & UGCV: The Rise of the Joystick Army

bhramos

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"Marker" combat robotic platform, designed for full-scale development of technologies and basic elements of promising ground-based robots. The platform is able to automatically lay the route and move autonomously in urban areas & on rough terrain.
 

bhramos

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American General Dynamics Robotic Armored Assault System (RAAS),an old system.
 

asianobserve

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AI & Robots Crush Foes In Army Wargame


A simulated infantry platoon, reinforced with drones and ground robots, repeatedly routed defending forces three times its size — without losing a single human soldier.

That mission: dislodge a defending company of infantry, about 120 soldiers, with a single platoon of just 40 attackers on foot. That’s a task that would normally be assigned to a battalion of over 600. In other words, instead of the minimum 3:1 superiority in numbers that military tradition requires for a successful attack, Belanger’s simulated force was outnumbered 1:3.

When they ran the scenario without futuristic technologies, using the infantry platoon as it exists today, “that did not go well for us,” Belanger said drily.

Then the wargame organizers added dozens of unmanned systems to the simulation. The immediate impact was on what Belanger and his team could see. Instead of being limited to the immediate field of view of their simulated soldiers, they could send the drones ahead to scout. Instead of being able to engage the enemy about 500 meters away (not quite a third of a mile) – or less in dense terrain like a jungle or a city – they could spot and attack them from 5,000 meters (more than three miles).

https://breakingdefense.com/2019/12/ai-robots-crush-foes-in-army-wargame/
 

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