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  1. notinlove

    Akash Surface-to-air Missile

    Don't believe everything you read, go thru the akash missile thread you will find some very interesting views and discussions :)
  2. notinlove

    Akash Surface-to-air Missile

    couldn't understand, doesn't make sense , where did vector product came in from ? the g limits for missiles are given for turning maneuvers and not straightline motion , because in a straightline motion missiles can take a lot more forces on them when compared to turning maneuvers because their...
  3. notinlove

    Akash Surface-to-air Missile

    Agreed. that's because the equations you are using are for straight line accelerations such as cars etc not turn rate gforce calculations , the equation that singh wrote above is correct. FYI the a+g you wrote is vector sum and not scalar sum that you wrote
  4. notinlove

    Akash Surface-to-air Missile

    the radius and angle are immaterial in this case because they are taken the same as the radius and angle of the aircraft the missile is chasing hence they won't make any difference to the calculation.
  5. notinlove

    Akash Surface-to-air Missile

    Don't want to get dragged in the heated debate(as i am already engaged in a few :p) but still just a pointer For AAM's and SAM's (in simpler terms missiles that have to chase fighter aircrafts) Higher speed Doesn't always equate to a better missile system because the turn rates required for...
  6. notinlove

    Akash Surface-to-air Missile

    As far as i understand the 3D CAR has longer range , it detects and tracks the targets and then transfers the control to the BLR which is best suited to tackle the Agressor. now this raises a couple of questions 1. What are the main differences between CAR and BLR except range of course? 2 ...
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